And unfortunately Cinema 4D has a bad reputation in this matter. In this way, all simulations or background processes will be incorrect (thus, all frames). However, cloud renderers work separately and render different frames. In such systems, the frame must start from zero for accurate calculation. Because systems such as mograph, dynamics, particles, hair or cloth work according to the principle of "Sensitive dependence on initial condition Link ". If you have a calculation process happening in your scene at any time (for example Cinema 4D's Delay Effector) you should bake it. All 3D softwares loves optimized scenes, real polygons and absolute data (baked data) during rendering. If you have a lot of frames to render and you have a tight deadline, you can consider the ORC.įirst, get the necessary information about Octane Render Cloud using this link.īefore using Cloud render, you should definitely pay attention to the scene optimization. Here, Octane Cloud Render (ORC) offers GPU render farm service only for your scenes you created with Octane. Thanks to these services, which offer both speed and price advantages, we are able to finish the renders in a few hours which will normally take days on our own computer. We choose these services instead of doing it on our computers where we work with a huge amount of render loads. We are living in the golden age of cloud render services.
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